2026
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About The Entry
Inspired by many sci-fi game titles, I designed an original concept of a futuristic world and brought it to life in this environment project. I executed the full 3D production pipeline, including modeling, texturing, optimizing UV, set-dressing, lighting, and post-processing in Unreal Engine 5. This project was a great representation of modular workflow, which is crucial in creating sci-fi environments for games.
Tools: Autodesk Maya, Substance 3D, Marmoset 4, Unreal Engine
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Maryland State Ad Agency
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Branded Content - Public Service & Activism
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United States
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Amazon News
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Branded Content - Website Content
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United States
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Yunlin County Government
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Event - Cultural
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Taiwan
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National Palace Museum
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Advertising - Online Ad (Single)
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Taiwan